This is a rather contrary thing to say in the age of so-called “we are in this together” or, “social/digital/cberntic community”. It’s really a facade of shallow people wanting uselss vantiy metrics as always. Through history, the best minds have done thier best works all alone, while building up to that point.
Whenever I do my work, I tend to work alone. There is very little to no documentation nowadays, so newcomers tend to be guessing what is going on the back-end. Plus I’m, not on a streaming platform since the setup of the account and to acquire the hardware and software to get it ready is beyond not only my scope, but I just simply don’t care enough to go that far. I don’t do groups either since I have tried many times, but ultimately you get nothing done. Goofing off isn’t an option when making a product.
Whenever I do my invoices and check the shipping, I do it alone. Self explanatory since most of my transactions and interactions is done via a computer and keyboard. I just type commands and click away what the orders are all about, no yelling or screaming here in my ‘cave.
All responsibility ultimately is done alone. I strain my ear, what do I hear? The small hum of my machines and perhaps the noticeable droplets of rain from a meter away above draining into the basement level. There is no person to check on my progress, only me and the project I have decided to sign up for years ago.
So, it’s kind of off putting to see people online whether though the forums, chats, groups, to even live streams with others in a studio. Just looking at them, “socializing and goofing off”. It’s kind of a waste of time, energy, seemingly everything if their caliber is so low and not worth investing in. What value do they actually make for the market? Right?
Let’s Define the Solitary Journey.
One will have to make it on their own. And what I mean by making it, a self-sustain lifestyle that you built all by yourself.
The solitary Journey, it’s something you gamers, aka my customers and clients should be familiar with. We both know that the Chosen Undead, to the Good Hunter tends to do their missions alone, starting off with a simple note of initiation to adventure. Oftentimes, the start of it will be hard to “get” since one will get snippets and advice from various fragments out there. Expect to fail on the first “big try”, you’ll have to pickup where you left off from a safe distance and get back up there again. Chances are, you;ll figure out this “big try” on your own, use your own judgement.
Sounds familiar? What the first few to several minutes of a typical “souls” game is like.
You’ll be taken to bigger places, and will meet help and aid along the way, you can call them to help you on “bigger tries”. They will help, but only for a certain amount of time. Expect to see many characters and folks in your Journey to come and go. “Jolly Cooperation” you;ll get, but in the end you’ll have to face the “last challenge” alone.
It’s a build up to what you had to do since the beginning, That simple note you where given to start it all, facing what you need to do alone. You either pass or fail the “last challenge” but assuming you took lots of prcautions to come back up for most attempts, you will get to the end. What’s left?
There are a few feelings one might get after finishing thier “Solitary Journey”
A sense of completion, maybe wanting more or it, nullness, or in my case, exhaustion on various levels, thinking what the ordeal was all for.
So, if you want to initiate the Solitary Journey, ask your self if it’s worth it and if you want to do it for yourself?