There are two schools of thoughts that sell.
Products and Services-based, or, Information and Content-based.
Or Tangible and Non-Tangibles
The Service and Product is for sure a tried and true economy but, the entry to think of an idea and start producing the results they can yield is now more or less low-cost into entry.
Not to mention the concept of Product and Services has been around for a long enough time to understand universally.
With the modern technology and digital information however, it’s just a case of either making a cool reel or a inexpensive prototype to showoff and convince customers that it’s a good thing.
If you can sell the idea that your product or service can do good for the world or at least produce results and satisfaction to a small portion of the global population, it’s on a good start.
Examples of how to convince people to give funding?
Ety, Fiverr, etc.
These are examples of active markets and pre-startups where you can attempt to sell your products and services,
Most of these are for sure leverage-based. At least in the labor aspect.
its’ all about using the actual market to build the Project/Product/Service.
Like, to get dough, you have to provide things that society wants or needs but it’s unable to get it it’s self and you can be one of the few that provides it in scale.
Information and Content-Based economies
in terms of Digital-it’s pretty new, Steemit, Youtube, Patreons to name a few big places that can be worked into.
However historically, information or content based economies were around for a while, for examples manuscripts or text-books for academic purposes.
So, the purpose of the information based product is along the lines of giving insights or entertainment to the reader’s mind. It’s as simple as it gets.
The real challenge is to well massage the works in such a way that it seamlessly makes the thing.
Modern forms of Content-Info based things. E-books, Patreon, and YouTube monetization.
The Problem with YouTube monetization. It adds complextiy to the issue only more so,
The problem with this kind of content-creation business model is that it’s not only unsustainable for the long-term(trust me, most of these “youtubers” will be wiped out by the mid 2020s if they don’t smarten up and get stuff going actually)
True enough patreon does adds at times a buffer or supplementary income and another way for people to interact with the on-line brand, but this can only go for far.
Like, to just monetize your content on youtube with patreon is a lot of hassle to the audience, they have to do extra work and adds friction.
It’s advised to not do this kind of business model as a whole since most of these on the patreon life-boat has not plan or bigger strat to work from the start. They mind as well quit and clean up the digital junk info clutter they left for the world to reap in.
To reap better yield from the Content or Info Economy.
Try to offer not only entertainment, but insights, or even share knowledge and skills.
Youtube, despite being a rather stupid platform at this point, has in it’s 2014-2016 days a plethora of knowledge and seemingly timeless education that can help those stuck in Middle North America(basically nowhere and with wild beasts and troublemakers still roam, so employment is easy to disrupt).
SkillShare, many experts and sadly, gurus too go over to SkillShare or even Udemy to well literally share what they know about their respective industry and show up updated methods to fast-track your education.
Like, this concept of a education where, you get the right and relevant kinds of knowledge and education in scale, and at an unbeatable price is where the mainstream education system should be, since it gets actual results and is with the times.
Patreon, well, other than being a lifeboat for the failed youtubers to hitch on to, it’s a popular platform for Artists, or other content-info creators or holders to share their so-called industry secret.
There is much to talk about these platforms but overall it is viable for their respective brands and audience they cater to. It’s just knowing their policies and playing to it.
The only thing about these is that yes, the internet allowed this wave of free information to come in swallow up paid-information, save for the top 1% that have a closed off-off grid master group somewhere in the Mountains or Bahamas. There is very little reason to have industry secrets, since the technology of today exposes well, literally the truth to people on a daily level. And with the rise of quantum and neural link level technology, aka “the Future”, certain kinds of people will end up with super-human cognitive abilities and rendering the normies useless.
Patreon, is a bit tricky, so, each tier should reflect the results it yields.
But yes, patreon for sure has been a somewhat of a proven model to certain kinds of brands and businesses. It’s all about the intent really, if the brand likes to either create or document their content. It’s all good really. The thing about tier level is that the information or content given should really reflect it’s value.
For example, it’s good to ask yourself if the content or information you provide on pateron to actually get results for your fans or at least give them actionable thoughts that give them an edge in their life, that’s the only good thing I can see so far.
Other Methods of getting paid for this kind of thing is also through twitch or mixer,(now this is shaky territory for me, but this gist is that, there is the rise of the small-brand entertainer class people thanks to the youtube monetization movement, and this is a proof-of-concept that you can get paid for being a clown basically.)
So, using a few examples, Offline TV, Ninja, or even Jim Lee tends to these streaming or as I call it Live-Show platforms. So, it’s a viable platform if one wants to make it as a live-show entertainer or speaker of sort. (The concept of these Live-Digitla interactive systems are intriguing but somewhat hard for me to understand since I actually suck on camera and tends to go south.)
Wrapping up the concepts
So, there isn’t much else to say myself since not only the idea are shaky territory but, due to the world we live is so over-exposed with information and action in general, it’s good to not only have information but start doing and focus on a few key options only.
If you want to sell art, just focus on the product, and the story behind it, everything else is either an afterthought or ditch all-together since eventually the rights kinds of people will get the idea that you are an artist that sells their work. And seeing the story in written or voice form will give context to the work.
If, you want to be like, Ninja, better up your voice and personality, and a bit of the craft you want to flex on. And learn to get good doing your thing on camera while streaming on Yoututbe or Twitch, or even Mixer. People will notice and eventually the re-posted or silly complications of your skits and streams will reach people in scale.
Just think of which of the 4 paths or a combination you want in on to make the most of it. It’s all about what you want to master. Don’t Dabble, Grind.