Comics-not cut for it.

well, this year, the comics project was rather more prolific, but always, it seems to fall short.

I did try to get into comics early 2018, but found out how difficult it is to make. It was a series of small short comics with no dialogue, it was a silent comic series really. Not much to say. and may well have paved the way for things yet to come. fast forward to a few months later, the comics projects was transferred into fanworks, covering other existing IPs and my alternate take on them. Fun they maybe, but ultimately the idea was scrapped due to the time and resources they would chew up, getting me ultimately nowhere….

Page2
Page of a Certain Bloodborne Doujin, to be released on the Galleries Section.

Some notable things I did try to do for the comics project during 2018

  • tried to do a few cyberpunk one-offs
  • tried Bloodborne again, thus adding to how that much more costly the whole fanworks was
  • doujin wasn’t for me(legit, it’s a thing I have thought of but realized it’s a different field and not suited for the demographic in mind.)

Overall, the series was a disaster.

 

2019, finally a new year, a new me, as they all say.

Although by the time this article is read, we are still in the mid 2019 phase.

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One of the One-Page “comic” style pieces.

But, that isn’t the point. What’s more important is that, there has been advancement in making more comics, despite hitting a hard platou again as always. For example, I started to plan things out more, and be that much more prolific, while adding things like, text to add more verbal context to the stories. It’s still simplistic but, they will do. But, as the weeks and months went on, hitting the wall as always a recurring thing in my works. It’s like a cycle of where my works hits a phase of making lots of notable works, only to fall down hard and takes weeks to build up momentum again. It’s agony really, given that consistency is a recurring issue that I have a hard time managing through my life, despite implementing a bunch of systems to keep my personal routines in check.

the reason to why the comics project failed.

  • too many things are being managed at the same time, in other words, doing too many things leads to poor results.
  • lack of experience in understanding storytelling, I’m not a writer, I’m a technician of sort.
  • not as into it, I’m not a nerd actually. a steep farcry if you really saw what I actually am. I like my, outdoors sports and tools.
  • I have other higher ROI series to work on, when you’re an entrepreneur, or the like, you have better things to invest in, seriously.

well, guess it’s over. Again. Perhaps one day, I’ll carve out the time and resources to dedicate at least a quarter or so of my life to making comics again…

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